When it comes to close-quarters combat in Helldivers 2, few weapons bring as much versatility and crowd-control potential as the SG-20 Halt. Known for its unique ability to stop enemies in their tracks—literally—the SG-20 is a staple for players who prefer a tactical, defensive playstyle. In this guide, we’ll explore How to Use the SG-20 Halt in Helldivers 2 – Tips, Stats & Best Loadouts, breaking down what makes it special, when to use it, and how to build your loadout around it.
What Makes the SG-20 Halt Stand Out
The SG-20 Halt is a specialized shotgun designed for stunning and staggering enemies rather than delivering raw damage. It fires high-energy rounds that can briefly incapacitate foes, giving players a crucial window to reposition, reload, or finish them off. This makes it ideal for holding choke points or protecting teammates in defensive missions.
Compared to the heavier SG-225 Breaker or the explosive SG-451 Cookout, the SG-20 Halt trades brute strength for precision control. Its stun effect works particularly well against melee-heavy enemies like Terminid Chargers, buying you valuable time in the chaos of battle.
Weapon Stats Overview
While the exact numbers can vary slightly depending on patches and balancing updates, here’s a general breakdown of the SG-20 Halt’s performance:
Damage: Moderate
Range: Short to medium
Fire Rate: Semi-automatic
Recoil: Manageable
Special Effect: Stun/knockback
In Helldivers 2, understanding these stats helps you decide when and how to deploy the SG-20 effectively. Its semi-auto firing mode allows for precise control, making it an excellent choice for players who prefer calculated, methodical engagements over all-out aggression.
How to Use the SG-20 Halt Effectively
The key to mastering the SG-20 Halt lies in timing and positioning. Here are a few pro-level tips to make the most of it:
Control the Frontline: Use the stun effect to interrupt charging enemies, allowing your team to retreat or reposition.
Pair with Heavy Weapons: Since the SG-20 doesn’t deal massive damage, pair it with a powerful secondary weapon like the Recoilless Rifle or Railgun to balance your offense.
Aim for Mobility: Stay light on your feet. The Halt works best when you can close the distance, stun enemies, and quickly fall back.
Support Allies: It’s an excellent choice for squad support—stun enemies while your teammates finish them off.
By integrating these tactics, you’ll see just how effective the SG-20 can be when used as part of a coordinated team strategy.
Best Loadouts for the SG-20 Halt
To get the most out of the SG-20 Halt, you’ll want a loadout that complements its defensive strengths. Here are a few recommendations:
Stratagems: Guard Dog Rover, Orbital Laser, Jump Pack, Resupply
3. Defensive Specialist Loadout
Primary: SG-20 Halt
Secondary: ARC Thrower
Stratagems: Shield Backpack, EMS Mortar, Orbital Gas Strike, Reinforce
Each of these setups enhances the weapon’s ability to control crowds and maintain battlefield stability.
The SG-20 Halt may not boast the raw power of other shotguns, but in the right hands, it’s one of the most valuable tools in a Helldiver’s arsenal. Its unique stun mechanic adds a tactical layer to every firefight, rewarding precision, awareness, and teamwork.
Whether you’re defending an objective, clearing nests, or holding off waves of enemies, mastering How to Use the SG-20 Halt in Helldivers 2 – Tips, Stats & Best Loadouts will make you an indispensable part of any squad.
-- Edited by Flamoryx on Tuesday 7th of October 2025 01:02:58 AM